Think like an Architect

Overview:

Think like an architect. Plan your design around your what you have. Use your indoor & outdoor spaces effectively.

Action Tools:

Form Ever Follows Function. Create your attraction around your environment.
The function of a Haunted House is to scare the crap out of people and get as many people through while making a profit.
Design from the inside out. Consider what is going to be inside your haunt and design with that in mind.

Class Sections:

Think like an architect

Read the rule book

Create an interesting back story

Create a storyboard

Scare design basics

Room design & function

Draw location to scale

Start designing your haunt

Draw each room

Room placement

Redesign & give it time

Triangle vs square grids

Bonus Q & A

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